sábado, 26 de junio de 2010

Movement OK

Okay, finished with the movement.

The code is already starting to be a bit chaotic, and there's still A LOT to do... don't wanna see how it'll be in only 5 days from now :3

CHANGES:
- Improved movement (with gravity and so on), I'm specially proud of the gradual jump system.
- Changed the debug tileset, and added the moisty cake, which still has no sense but will do in the future
- Restart button
- Added a moronic start menu

As you can see, now leafboy has a bit more personality than ever before!


NEXT STEP:
- Finding neater sprite editing tool
- Stomping the moisty cake will change to the following map

NEXT NEXT STEPS:
- Main menu managed by keyboard
- Background image, and different layers
- Show the controls on the FlxPause menu, maybe?

1 comentario:

  1. cool, but what the fuck should i do? i went to the base but couldn't reach the next level, and though i've failed the lose message doesn't appears. u___u

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